Valley View Mall is a shopping mall built in the 1970s and demolished in 2019, located in Dallas, Texas.
The mall gained popularity again after the popular YouTuber and filmmaker Kane Pixels released “The Oldest View” a series where most of the action takes place in the mall underground. 
The Mall is a 3D replica of Valley View Mall.

I spent a month making my version of the mall. Combined with 6 years of experience in blender, this is the final result (see video below)

In this 10-hour-long tutorial, I will show you how the process of creating a mall and animation looks from start to finish

We will go through all the processes of creating such a large project.
From collecting information, reference images, organization, to modeling, texturing, unwrapping, lighting, animation, post-processing, and more.

At the end of the tutorial, you will be able to create the animation from the video above

With the tutorial, I also share the blender file used to render the animation along with more than 100 assets ready for the asset browser

1 – Introduction to the project
2 – Start with Blender
3 – Blocking scene, part 1
4 – Blocking scene, one store
5 – Blocking scene, more stores
6 – Finishing blocking
7 – Floors
8 – Holes in the floor
9 – Adding thickness to the floor
10 – Fence
11 – Finishing the fence
12 – Placement of columns
13 – Assets
14 – Lamp modeling
15 – Lamp and promo modeling
16 – Gold material
17 – White glass material
18 – Emmisive material
19 – Plaster material
20 – Promo materials
21 – Mirror modifier
22 – Elevator and escalators
23 – Elevator, details
24 – Fountain modeling
25 – Fountain modeling, part 2
26 – Glass material
27 – Soil, material
28 – Details
29 – Escalators
30 – Third floor
31 – Third floor, part 2
32 – Chair, modeling and texturing
33 – Table and chairs
34 – Store 1, modeling
35 – Store 1, texturing
36 – Store 2, modeling
37 – Store 2, texturing
38 – First render
39 – Tiles
40 – Compositing and lighting
41 – Plaster material, improvement
42 – Project breakdown
43 – Animation
44 – Rendering
45 – Post-processing part 1
46 – Post-processing part 2