The package contains a 4-hour long step-by-step tutorial and several asset packages that you can see below.
In the tutorial we will create this scene step-by-step.


The entire process of creating the scene is recorded, so the tutorial is suitable for beginners.

Considering that a good part of the scene falls on buildings, and for the buildings I use my Editing Buildings Asset Pack, I decided to divide the tutorial into two parts:

In the first 7 lessons lasting about 1 hour and 20 minutes, I talk about how I created the Building asset package. Although I will share the asset pack with you, I think the tutorial has much more value if you learn the process of creating assets, rather than just inserting them into the scene.

01 – Preparing the textures (7 min)
02 – Asset modeling (4 min)
03 – Fixing UV (28 min)
04 – Materials improvement (9 min)
05 – UV and materials (3 min)
06 – Continuation of modeling (22 min)
07 – 7 – Asset two, fast modeling (9 min)
08 – Dark alley scene – Introduction (5 min)
09 – Buildings asset package import (9 min)
10 – Scene blocking (10 min)
11 – Ground, cables and details (12 min)
12 – Neon signs and decoration (7 min)
13 – Asphalt (6 min)
14 – Puddles, pebbles, garbage (14 min)
15 – Import assets from Sketcfub (10 min)
16 – Lighting, passes and rendering (10 min)
17 – Post-processing introduction (4 min)
18 – Smoke in post-processing (9 min)
19 – Shadow and ground (14 min)
20 – Emission and glow (6 min)
21 – Details in the sky (11 min)
22 – Boke effect (9 min)
23 – Post in Blender Compositor 1 (13 min)
24 – Post in Blender Compositor 2 (15 min)